This was the first impression Superhot VR made, and it consistently was buggy throughout a three-hour play session.
#SUPERHOT PC TO VR TV#
Without having to hit the TV screen and go past the wall behind it into the next room (way past the PS Camera), there would be no way to grab this gun and to begin the game. However, the first time playing this, the game bugged out and the firearm was way out of reach for whatever reason. Upon booting the game up for the first time, the game presents itself in a white void with a pistol to be grabbed, which is self-explanatory. This game requires very precise movements and accuracy, compounded by the pressure of time that comes with several armed red guys, so unless the user has a set-up that is in compliance with Superhot VR's demands, expect the game to break a lot.Įven when in compliance with said demands, there is still a highly likely chance it will bug out and break. Failure to comply will make the game almost impossible to play, since the player-avatar is standing and will have to sometimes reach to the floor to pick up a weapon, but if the user is sitting in a chair then unless they are able to punch through their floor, they can just forget about using that weapon. The PS Move controllers are a bit finicky as is, and to ensure that they function properly it means a very wide open playing space and that the game expects the user to play standing up for best results. Superhot VR is one of the few PSVR titles that requires the use of two PS Move sticks for the left and right hands, and has absolutely no option to play it with a standard DualShock 4. Superhot VR has quite a few design choices that are highly suspect, as well as some horrendous bugs that might require the game to be rebooted from the home screen. It creates a very satisfying feedback loop when up against multiple red guys and picking them off one by one in rapid succession. The stylish and minimalistic design of everything only helps emphasise the action, with the bright red enemies popping out against the stark white locations as if they are screaming, "SHOOT HERE!" and then shattering like glass when a coffee mug smashes against their face. The gameplay of Superhot is a simple, yet ingenious, concept for making a very visually striking, yet also very strategic, action game that relies on everyone's basic understanding of first-person shooters.